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Papetura soundtrack
Papetura soundtrack













In order to create music in the game, we did not only need to know the mood of a single frame, but also how the game functions and changes over time. It turned out that communicating through images and movies was the best way.

#PAPETURA SOUNDTRACK HOW TO#

How many instructions and how much freedom were you giving him?įinding out how to work together was quite difficult at first, as I had no experience with creating games with a composer. He chose to work with me even though we didn’t know each other completely, he trusted that I would be able to finish the game and devoted his time even though I am just entering the world of games as a ‘no name’ person.

papetura soundtrack

I could list his good qualities endlessly, but I respect Tomáš especially for his passion. Tomáš, like me, is a perfectionist, we also get along great, so even after the game’s premiere, we try to improve it. I was delighted with how the creation of the game on the musical level inspired many elements of the game on other levels, how the mood of the music almost shaped the forms made of paper and the various elements of the gameplay. Fortunately, our paths crossed and I was able to discover his view of sound design. During the production of the game, I received many cooperation offers from various composers, but I decided to wait patiently, hoping that it was with Tomáš Dvořák that I would be able to work with. In my opinion, Floex excels in various unusual sounds and his musical combinations stand out with its originality. Papetura is a classic point-and-click, but its world is quite fancy and experimental, so I was looking for somewhat unusual and avant-garde music. Why did you choose Floex for your project? Which of his qualities do you respect the most? This interview originally came out as a part of an extensive article on game soundtracks in August 2021 issue of Czech magazine Muzikus. In our interview we spoke about the extensive process of its creation, story behind it and many other topics, including a soundtrack from Tomáš Dvořák aka Floex. One of the latest releases is a handcrafted puzzle adventure game made of paper called Papetura made by Polish developer Tomasz Ostafin. Lately, a number of interesting titles came out. On the other hand high quality soundtrack can have a significant effect on the overall experience, especially within unique adventure games.

papetura soundtrack

Music in the games is often not the main factor players concentrate on.













Papetura soundtrack